Meet The GANG: Gaming Death Podcast & EP 100 Party On June 12th 2014! #E32014 #E3Live #E3

Breaking News!

We have live coverage on the @GeekyAntics Twitter and GeekyAntics.net site.  Tonight, June 10th 2014, at around 9pm Eastern (6pm Pacific) we’ll be doing a special E3 show with the Gaming Death Podcast.

E3 - Electronic Entertainment Expo - E3 2014 #E3Live

Big things going on.  Come join the GANG for #E3Live fun.  So far, I’m most enjoying the small studio and indie releases.  I dig what Microsoft is doing with the ID@XBox program.  Any time us little guys have a chance to level the playing field, that is exciting news to me!

Project Spark is particularly intriguing.  This is a sandbox game that actually allows you to create your own games.  Will this be like RPG Maker Ace VX or will it be more akin to Sony’s Little Big Planet?  Competition is heating up and it’s GREAT!

More E3 Coverage Here

Special thanks to the Gaming Death Podcast and GamingDeath.com for keeping us updated on all the latest video game news.  Even if you’re not into gaming, this technology and the game mechanics of it all are worth checking out.  E3 is, after all, a marketer’s wet dream, no?

So, what have you enjoyed of the #E32014 reveals so far?

Meet The GANG: Gaming Death Podcast & EP 100 Party On June 12th 2014! #E32014.

Exclusive #Triberr Feature Previews & The #NJAB Podcast Behind The Scenes

Not Just Another Business Podcast

The #NJAB (Not Just Another Business) Podcast is on PodOmatic!

We’ve been going CRAZY with our new #NJAB Podcast (and it’s the reason that I may seem detached these days, along with some video games that have made it easier to unplug and have more “me” time).  The community support has been amazing with Christopher “Merchant of NYC” Flores, Klaudia Jurewicz, and fellow podcaster James Pruitt becoming huge advocates and keeping our live chats bustling.  We’ve had many guests to date and many more to come.  We want to talk to all small business owners, tech geeks, budding starti_ps, indie game designers, and little-known creatives.  It’s great fun and we can learn a lot from each other!

If you’re a small business owner, tech geek, indie game developer, or little-known creative, give us a shout on Twitter.  Mention @stjohnmarketing, @NJABpodcast, and @yogizilla on Twitter, using hash tag #NJAB to keep the conversation going!

I’d like to give some behind-the-scenes insight and share some exclusive details about upcoming Triberr features and the vision behind it all.  But where do I even start?  I mean, we had some amazing conversations and SO much has been covered.. Yet so much more is left to touch upon and revisit.

At this time, we have over 10 #NJAB podcast episodes live in just a few weeks. We have a few “in the bank” too. In fact, we took a little break last week to focus on project work, prepping new show notes, reaching out to potential guests, and promoting existing Not Just Another Business Podcast episodes. No worries, we’ll likely start recording again as early as tonight, Monday October 10th, 2011!

Now let’s look at some of the goodies we’ve shared with our friends on #NJAB… Continue reading

What’s Over At Yu-Gi-Oh! Duel Pass Online? Brink First Impressions, Rin Anime Review, And MORE!

I’ll be focusing on project work and trying to play Brink and Mass Effect 2 “Arrival” in between for the next several days so here’s a look at what’s over at Yu-Gi-Oh! Duel Pass Online. I hope you find DPO extra fun and geeky!

First and foremost, check out my Brink for the XBox 360 review. We talk about some of the smart moves Splash Damage has made to build upon their success with Wolfenstein: Enemy Territory. Bethesda has infused Brink with the RPG elements they are known for. Teaming up with Splash Damage has made Brink into a story-driven co-op experience with dynamic gameplay centered around objectives and smart teamwork. It’s definitely worth a look (I LOVE Brink, BTW)! I also touch upon the game on The Mundane Chatter Podcast if you’d like to give that a listen!

If Anime and Manga is more your bag, check out our Rin discussion. Rin is a great Anime aimed more at mature audiences. This piece is NSFW nor is it safe for kids. Adult supervision is strongly recommended.

DPO’s piece on Rin paves a path for more adult themes, including a look at the sexy (or SEKSY) universe of the Mass Effect series. There’s plenty of eye candy on the way. On the more kid-friendly side of things, I will revisit Yu-Gi-Oh! with our coming box buster and a review of current Yu-Gi-Oh! TCG online games. I skipped out on the motorcycle riding stuff (for now) so we’ll see how the latest Yu-Gi-Oh! World Championship for the Nintendo DS stacks up to Yu-Gi-Oh! GX alternative and, my current favorite, Yu-Gi-Oh! 5D’s Decade Duels for the XBox 360. There’s definitely a lot of geeky stuff in the pipelines!

Check us out over at Yu-Gi-Oh! Duel Pass Online (DPO) and let us know what you think! For now, I’ll be going AFK (sorta)…

The Video Game Industry: Economy Of Gaming And The State Of Video Games

Recently I posted my long-delayed “Economy Of Gaming” article on Duel Pass Online (DPO), citing the driving forces behind video game pricing and subscription fees. The key take-aways were as follows:

  • Video games cost money to make and maintain, so someone has to foot the bill somehow.
  • There are plenty of cheap online gaming options out there.
  • Free online games are not always what they’re cracked up to be.
  • Paid video games are better than free video games usually.
  • You get what you pay for.
  • Gaming companies need to put the gamer at the center of everything.

I’d like to revisit PlayNoEvil’s article on the negative impact of used games and piracy on the video game industry. The author of the articles on PlayNoEvil.com makes some very valid points. He discusses how it’s easier to see how profits shift with the growing popularity of used video games, whereas piracy is mostly a non-issue.

If you do a little digging, you can see that large corporations waste quite a bit of resources with their anti-piracy and copyright efforts, along with virtually pointless interrupt marketing. You’d think it would make more sense to just re-invest that money in research and development. Building innovative video games with incentives for early adopters and long-term supporters seems like a smarter investment of the billions of dollars thrown away with silly business.

Any self-respecting gamer will invest money on their gaming lifestyle and favorite video games, especially if they have strong online components. They want to keep their favorite video game franchises alive so it only makes sense. Surprisingly, even though online gaming has kept many video game companies alive, some fans wish there were video games with only single-player modes. I understand the need for story-driven video games but the money makers and trends point to a better way… Continue reading

Y3B’s 50th Post And My Plans As A Writer, Gamer, And Entrepreneur

Hey guys and gals: this is my 50th post on Y3B – WOOHOO!

Now it may not seem like much to the more prominent bloggers, writers, social media rockstars, and master promoters out there but I’m pretty darn excited! I started Y3B as a sort of hobby but, when I realized just how much I love blogging as an extension of my passions in writing, marketing, video games, and creative pursuits thereof, I saw the urgency in ramping up my efforts. Here I am, world!

Prepare for one of my usual long-winded ramblings but, please, let me know if you can relate!

Finding The Perfect Balance In Blogging: Making A Living While Remaining Authentic

One thing I’ve tried to do, almost to a fault, is provide very detailed articles with little or no “content borrowing”. This is a raw, sometimes chaotic, all-original blog and, if I may say so, it’s more than most of the junk out there. Sadly, I don’t have the numbers to show for it but that is my fault. The problem I’ve also discovered is that, in covering all the bases, I leave little left to discuss. Considering the aforementioned, a big focus for me and all “creative engineers” is engaging our audience in ongoing conversations (in other words, retaining our visitors).

Blogging, like many creative ventures (i.e. video game and web design), is a delicate balancing act. We are charged with the responsibility of managing expectations and delivering on our promises. Our readers come to us because they found something they like and to NOT continue building upon that is a wasted effort, whether you’re trying to monetize or just do it for the love and passion of the experience. To that end I say, “Why can’t you do both?” Continue reading

Gaming Clan Series: Let’s Make Video Games Fun Again And Why Gaming Clan Unity Matters

Let’s unite and GAME On!

I just wrote on my Bite Size page about plans to bring video games back to the masses by uniting casual gamers, social clans/groups, and like-minded (indie) developers together. On the surface, it may seem like a excessively redundant, auspicious, or ambitious but I know many of you share the vision and the dream: bringing back the true spirit of video games.

The premise and need is simple: professional gaming and competition as a whole takes the fun out of video games, bringing the focus to money and self-glorification. We want to reward good sportsmanship, principle-driven leadership, and a focus on fun and friendship. The ideal is to give small/ tight-knit clans the tools they need to succeed and maximize their gaming experience. I believe gaming clans and social groups (N-o-F falls into both categories) are the backbone of the video game industry: we make video games more enjoyable and promote the stuff that matters, rather than bolstering mere unsubstantiated hype.

In preparation for the web site launch, I want to gauge everyone’s interests and ideas. This especially applies to folks that remember the “good old days” of video games and want to play with like-minded people to limit the amount of asshat factor in online gaming. The proposed site will be a meeting grounds for gamers that are passionate about the aforementioned ideals. Principle-driven clans/guilds will be able to forge alliances and have the tools needed to recruit efficiently, lead effectively, and set up/join fun events so you get more out of your gaming investments.

…And now for some special thanks… Continue reading

Persistence: Keeping The Creative Momentum Going When Blogging or Writing

A few weeks ago my colleague and close friend, Julio From NY, tweeted and used a peculiar hash tag (something to the effect of #oneaweek2011).  At first, I thought it was some sort of diet program or strange New Year’s resolution.  It turns out it was referring to a challenge at The Daily Post on WordPress.com.

While I could very well do “one post a day” I think the challenge takes the focus away from quality and leans more towards quantity.  No bueno.  One A Week makes sense.  As an SEO and SMO-minded web designer, copywriter, and editor on various fronts, the perfectionist in me dictates that I do not post anything that is at least somewhat interesting and has something for curious web searches to stumble upon.

Here I am trying to stick to this challenge.  I already mentioned I am involved on various fronts so this will be tough for me.  While I know I preach that you have to stay persistent as a blogger or you will lose your audience, it’s tough to do so when you also do freelance writing and try to sell, syndicate, or share other content via different distribution channels.  One post a week means you have more people returning more often.  When people see your commitment, they will be more likely to share your content with others!

I have several things in the pipeline for my blog here on WordPress.  I hope to syndicate some content and get some quality backlinks going too.  Some of the topics I wish to discuss include latest video game releases (Marvel Vs. Capcom 3 and Dead Space 2, for example), the state of the video game industry, the economy of gaming, current projects I am working on, and, of course, random rants and raves thereof.  I invite you all to brainstorm your ideas now and stay persistent.  Don’t lose momentum!

If you’re doing the One A Week 2011, post on my comments and/or guestbook – I’ll be sure to add you to my blogroll and promote your featured articles whatever way I can!  If you run out of ideas, maybe we can brainstorm together too.  I’m never without ideas..  Just need to carve out more time.  Good thing I have this handy-dandy WordPress app for my Blackberry Bold – now I can blog on-the-go!

I’m really passionate about writing.  Specifically, blogging is a great way to learn more about topics you are truly interested in, while writing in a manner that is fun and fresh.  In fact, I find out so many interesting things in my SEO research, Wiki lookups, and random reading that I find myself overwhelmed by the many topics to write about.  My hopes are to focus more and more on writing and game design, my biggest passions in life.  Part of that will be moving my WordPress blog to a self-hosted setup.  I’m excited!  Let’s do this OneAWeek2011 FTW!

One A Week / One A Day BLOG CHALLENGE 2011

Think you have what it takes to stay persistent with your blogging efforts? Leave a comment on this article and get a badge for yourself!

Microsoft Brings Out SECRET WEAPON B: Premium Price Drops & XBox Elite

I have returned with more information about the rumored XBox 360 price drops and system reinvention. I think this topic alone has created much buzz, simply because everyone keeps waiting for the huge holiday sale, only to be disappointed with empty promises. I promised Black Friday and Thanksgiving Day sales for the XBox 360 and it happened, in spite of all the nay sayers trying to discredit the news bit (and spamming me on MySpace – thanks Brandon).

ZOMG - Halo 3 in HDMI? I can't wait for Christmas 2007!
[ If you are like many console gamers and Halo 3 really excites you, you may want to read on! ]

With the first quarter of 2007 being mostly quiet, we see the same trends carrying on from 2006’s year-end news: PS3 still suffers from supply issues, forcing Sony to focus on their PS2. This leaves the next-gen arena mostly to Microsoft. Many say that this is the reason for which they will not be pushing price drops for a while, but I still beg to differ as it is much more complex than that. In fact, my colleagues at YouNewb have been dubious for a while until we got some mixed signals from certain Microsoft representatives. It turns out that the folks at Microsoft were telling consumers one thing and certain press/PR contacts another, essentially pitting us against each other!

Continue reading