Meet The GANG: Gaming Death Podcast & EP 100 Party On June 12th 2014! #E32014 #E3Live #E3

Breaking News!

We have live coverage on the @GeekyAntics Twitter and site.  Tonight, June 10th 2014, at around 9pm Eastern (6pm Pacific) we’ll be doing a special E3 show with the Gaming Death Podcast.

E3 - Electronic Entertainment Expo - E3 2014 #E3Live

Big things going on.  Come join the GANG for #E3Live fun.  So far, I’m most enjoying the small studio and indie releases.  I dig what Microsoft is doing with the ID@XBox program.  Any time us little guys have a chance to level the playing field, that is exciting news to me!

Project Spark is particularly intriguing.  This is a sandbox game that actually allows you to create your own games.  Will this be like RPG Maker Ace VX or will it be more akin to Sony’s Little Big Planet?  Competition is heating up and it’s GREAT!

More E3 Coverage Here

Special thanks to the Gaming Death Podcast and for keeping us updated on all the latest video game news.  Even if you’re not into gaming, this technology and the game mechanics of it all are worth checking out.  E3 is, after all, a marketer’s wet dream, no?

So, what have you enjoyed of the #E32014 reveals so far?

Meet The GANG: Gaming Death Podcast & EP 100 Party On June 12th 2014! #E32014.

XBox Or PS4? Why It Does Not Really Matter

Soooo… The burning question these days people have for me is this:

Are you or should I get? XBox One or PS4?


For now, I say neither. That was my opinion months ago and it will be my stance a year from now. I originally drafted this article when we started to see real demos of the PS4 and XBox One.

I find the launch titles are uninspiring. Call of Duty is old hat and I want to milk Battlefield 3 Premium before upgrading. Racing games and sports? I will pass.

Not enough for you? Let’s go through it point by point.

Continue reading

The Video Game Industry: Economy Of Gaming And The State Of Video Games

Recently I posted my long-delayed “Economy Of Gaming” article on Duel Pass Online (DPO), citing the driving forces behind video game pricing and subscription fees. The key take-aways were as follows:

  • Video games cost money to make and maintain, so someone has to foot the bill somehow.
  • There are plenty of cheap online gaming options out there.
  • Free online games are not always what they’re cracked up to be.
  • Paid video games are better than free video games usually.
  • You get what you pay for.
  • Gaming companies need to put the gamer at the center of everything.

I’d like to revisit PlayNoEvil’s article on the negative impact of used games and piracy on the video game industry. The author of the articles on makes some very valid points. He discusses how it’s easier to see how profits shift with the growing popularity of used video games, whereas piracy is mostly a non-issue.

If you do a little digging, you can see that large corporations waste quite a bit of resources with their anti-piracy and copyright efforts, along with virtually pointless interrupt marketing. You’d think it would make more sense to just re-invest that money in research and development. Building innovative video games with incentives for early adopters and long-term supporters seems like a smarter investment of the billions of dollars thrown away with silly business.

Any self-respecting gamer will invest money on their gaming lifestyle and favorite video games, especially if they have strong online components. They want to keep their favorite video game franchises alive so it only makes sense. Surprisingly, even though online gaming has kept many video game companies alive, some fans wish there were video games with only single-player modes. I understand the need for story-driven video games but the money makers and trends point to a better way… Continue reading

Gaming Clan Series: Let’s Make Video Games Fun Again And Why Gaming Clan Unity Matters

Let’s unite and GAME On!

I just wrote on my Bite Size page about plans to bring video games back to the masses by uniting casual gamers, social clans/groups, and like-minded (indie) developers together. On the surface, it may seem like a excessively redundant, auspicious, or ambitious but I know many of you share the vision and the dream: bringing back the true spirit of video games.

The premise and need is simple: professional gaming and competition as a whole takes the fun out of video games, bringing the focus to money and self-glorification. We want to reward good sportsmanship, principle-driven leadership, and a focus on fun and friendship. The ideal is to give small/ tight-knit clans the tools they need to succeed and maximize their gaming experience. I believe gaming clans and social groups (N-o-F falls into both categories) are the backbone of the video game industry: we make video games more enjoyable and promote the stuff that matters, rather than bolstering mere unsubstantiated hype.

In preparation for the web site launch, I want to gauge everyone’s interests and ideas. This especially applies to folks that remember the “good old days” of video games and want to play with like-minded people to limit the amount of asshat factor in online gaming. The proposed site will be a meeting grounds for gamers that are passionate about the aforementioned ideals. Principle-driven clans/guilds will be able to forge alliances and have the tools needed to recruit efficiently, lead effectively, and set up/join fun events so you get more out of your gaming investments.

…And now for some special thanks… Continue reading

XBox Code of Conduct: Lessons in Customer Service and Parenting

Today I am blogging via mobile so this is going to be a mostly vanilla post (until I get a chance to polish it a bit, of course). My topic of choice today can fuel quite a bit of different blog entries. I wish to discuss Microsoft and their continued bad customer service. I’d also like to touch upon the concept of the video babysitter, a lazy strategy used by parents today.

Console gaming is mostly community-driven (after all, the hardware is obsolete the moment it hits store shelves) and this is especially so with XBox LIVE, arguably the best overall onling gaming service (at least on consoles). Unfortunately, console manufacturers fail to see that their customers are part of the service they offer. Microsoft has definitely missed this point by not doing right by their customers. The Red Ring of Death, Open Tray Error, and Code of Conduct are amongst many things hurting what could otherwise be an amazing, fully-engaging console experience.

While we can get into all the facets of Microsoft’s missed opportunities, let’s look at the Code of Conduct. It is dressed up as a way to preserve the integrity of the XBox LIVE online community but, instead, it only becomes nuisance to paying subscribers. More times than not, the people being reported are merely the ones defending themselves; meanwhile, the real offenders and troublemakers remain online harassing on XBox LIVE.

Continue reading

Microsoft Reminds Us Why They Suck: XBox LIVE Outages and Poor Customer Service

Well, I couldn’t fight the urge anymore. With as much work as I have on the table, I owe it to you, my loyal readers, to bring back the passion and frequency of my blog and what better way than to take potshots at one of the biggest and crappiest pseudo-monopolies out there? That’s right, it’s time to attack Microsoft once again!

XBox LIVE Dies - ZOMG!!!

No, XBox LIVE is not dead but, the way it has been running the past couple of weeks, it might as well be. If you have lived under a rock or are not really a gamer, you may have missed all the scandals regarding XBox LIVE customer horror stories and continued outages. I’m going to give you all a little grocery list of some of these horror stories:

  • XBox LIVE customer support analysts actually laugh and hang up on customers.
  • The ultimate solution for most problems plaguing XBox 360 seems to come down to buying a new system, creating a new account, or hearing “we can’t help you”.
  • XBox 360 units are still experiencing random crashes (surprise), red rings, and other hardware failure.
  • The magical XBox 360 warranty (which comes at an additional cost) does not include much at all; in fact, shipping and even boxes come at additional premiums in many cases!
  • Prepaid XBox LIVE subscription cards are more trouble than they’re worth – some don’t even code with a code behind the silver coating, due to misprints (good luck getting anyone to give you credit or a full refund for that)!
  • The most over-used line of any XBox LIVE customer support representative is “sorry, but that’s our policy”.
  • No one on the XBox LIVE support team seem to speak English natively, nor do they understand the root cause of your issues and what the customer TRULY needs.
  • It is not unlikely for random people to harass you, just for fun, and file false complaints against you which, ultimately, get you terminated. Since the XBox LIVE team doesn’t really understand English, they just go by “what’s in their system” and follow their scripted courses of action. A few strikes and you’re out. Good luck appealing.

If you’re like me, you may be looking at this list with great disgust. Anyone that knows me knows that poor customer service, unwarranted rudeness, and poor product “follow-through”/overall quality are things that I absolutely abhore. As a gamer and someone that happens to be an XBox 360 owner, I feel that Microsoft’s business tactics are completely unethical, to say the least. We shouldn’t be surprised since the XBox franchise is a microcosm of Microsoft’s track record in all other facets of their huge corporate monster.

Continue reading

Gaming Shop Talk: Microsoft’s Majestic Marketing – Halo 3 Zero Hour

Today is the day that many geeks and overly-competitive gosu gamers have been waiting for: the Halo 3 launch. For me, it is business as usual. I played the beta and wasn’t particularly impressed and I am not a huge fan of Halo to begin with (you’ll have to forgive me for that) but, whatever way you chop it up, this is a historic day. This is the story of a somewhat obscure developer that hit it big by allying with one of the biggest brands out there – Microsoft! It is also the story of how online multiplayer games really got put on the map. Halo brought a gleam of hope to those that wanted something different…

Halo 3 - a ray of light for a different type of gamer!

For many years, the online gaming community has thrived in great numbers on the PC front but it was mostly underground, cult-like, not very organic or viral. Some home consoles tried to capture the magic of PC gaming but failed, mainly because they treated multiplayer modes as an after-thought. Along comes Halo to change everything. Halo is, without a doubt, the killer app of the XBox, comparable to Final Fantasy and Super Mario, easily. It is all a matter of brilliant marketing. The XBox cultivated a huge gaming space that was, for the most part, a vacuum waiting to be filled by a big idea. Bungie was a quiet developer that gave Mac users what they rarely got: fun games that weren’t family-oriented or overly-nerdy. Marathon arguably started it all yet few people even heard of the game. In this case, it is clear that the Bungie brand made little difference as crossing over to the “dark side” (Mac users tend to dislike anything Microsoft) would have lost the long-time followers. Surely, the amplifier of the Halo franchise was something outside of the developers and branding, surely the market was ready and waiting for something to come along. Halo certainly filled void by meeting the needs of those that wanted hardcore competition in a not-so-nerdy package. Finally, an FPS that was fast-paced, revolved around multiplayer (both coop and versus), and didn’t have a complex control scheme!

Had Halo been released on the PC like Microsoft originally intended to, it would not have been as popular; instead, they attacked the console market and used college dorms as marketing hives, the gaming bees buzzing about about their latest gaming addiction. Why do I say this? Well, the game is a rehash of what has been done before but, since it was new to those that only knew console gaming, it was easy to spread.

The brilliance of Halo was never it’s unique storyline or break-through architecture. The technical aspects are all commonplace in a marketplace where ideas are just repackaged and regurgitated. The marketing is where the real money was made and where the Halo franchise became rock-solid. The console market was in dire need of a fast-paced online multiplayer game. Something that was easy to find (accessible), easy to talk to others about (smooth), and simple to play (inviting). The major gripe for people that dabbled in other First Person Shooter (FPS) games is that keyboard-and-mouse control schemes were too complex. Halo opened up the FPS genre to the masses and targeted the most aggressive, competitive gamers as well as everyday, casual gamers that needed something simple to enjoy with friends. These two segments spawned many fans spreading the message: here’s something UNREAL! Continue reading

Microsoft Brings Out SECRET WEAPON B: Premium Price Drops & XBox Elite

I have returned with more information about the rumored XBox 360 price drops and system reinvention. I think this topic alone has created much buzz, simply because everyone keeps waiting for the huge holiday sale, only to be disappointed with empty promises. I promised Black Friday and Thanksgiving Day sales for the XBox 360 and it happened, in spite of all the nay sayers trying to discredit the news bit (and spamming me on MySpace – thanks Brandon).

ZOMG - Halo 3 in HDMI? I can't wait for Christmas 2007!
[ If you are like many console gamers and Halo 3 really excites you, you may want to read on! ]

With the first quarter of 2007 being mostly quiet, we see the same trends carrying on from 2006’s year-end news: PS3 still suffers from supply issues, forcing Sony to focus on their PS2. This leaves the next-gen arena mostly to Microsoft. Many say that this is the reason for which they will not be pushing price drops for a while, but I still beg to differ as it is much more complex than that. In fact, my colleagues at YouNewb have been dubious for a while until we got some mixed signals from certain Microsoft representatives. It turns out that the folks at Microsoft were telling consumers one thing and certain press/PR contacts another, essentially pitting us against each other!

Continue reading

The Gaming Console Wars: Marketing Analysis

Before I get into a deeper look at the systems, I want it to be known that I am basing my opinions here on very initial impressions as gathered by following trends, chatting with other folks on the subject, and just gathering my own data. I don’t care about third-party research or the so-called “facts”. I’m offering a somewhat different look for those that are willing to look at it.

If you are a fanboy/fangirl, this is probably not the post to read.

Now that formalities are out of the way, let’s get on with the fun stuff. I’d like to go through some quick points and then go through my usual stream-of-consciousness review afterwards. Here are the big players to be discussed further:

>>> Wii >>>

The Story: Old and new meet to bring gaming back to the masses. Whether you are a “core gamer” or newbie, Nintendo has something for you.

The Myth: The system is only for kids.

The Truth: While it could be said that the Wii is better for kids than, say, the PS3 and 360, such a statement does not do the system justice. The Wii experience is something that can be enjoyed by people of all ages and gamers of all kinds so long as you are open-minded and don’t judge a book by it’s cover.

Segways: Wii owners probably like small, cute things and pretty colors. If they own iPods, they probably go for the mini or nanos. A matching iPod would be so slick. Nintendo really bundled in style with the sleek design of the Wii but they also “kept it real” by keeping their core gamers more than happy. Sleek design, throwback hits, strong returns, and Wi-Fi out of the box. It’s the DS Lite strategy on crack and I love it!

Target Market: Core Gamers, Casual Gamers, New Gamers, Online Gamers

Availability: Limited but more abundant than Sony’s self-imposed supply shortages – damn them to heck!


  • Classic games available for download, typically around $5-10. Hopefully that price will drop to make it more appealing but, regardless, it is a smart move. Imagine all your NES, SNES, Master System, and Genesis favorites available better than they were to begin with… It’s only the beginning!
  • The motion-sensitive controllers make way for new mechanics. It’s what Power Glove and U-Force should have been but now with far more third-party support, which is what really counts. Games are being designed specifically with Wii controls in mind, rather than just ported over in a Willy-Nilly fashion. PS3 has something similar but the combination of two separate motion-sensitive devices is far more accurate and allows for more creativity when developing games.
  • Nintendo is so confident that people will enjoy the Wii mechanics that there will be versions of games available on the Gamecube as well, providing distinctive experiences all on their own.
  • Some extra bells and whistles were dropped to make the price competitive. Nothing that is really needed has been left out so no worries.
  • The Wii sported what, to me, looked like the most diverse and impressive selection of launch titles but that is purely a subjective matter.
  • Integration of features with the DS will enhance gameplay but not restrict it for non-owners.
  • Nintendo seems to be the most sincere in their approach to the consumer. They have managed customer expectations brilliantly and I respect them for that. They do not care about next gen, they are all about the NEW GENERATION!
  • Accessories are cheaper and more available as a whole so you don’t need to invest a whole lot to be able to get friends up in the action or expand the functionality of the console.
  • If you love party games, minigames, and social gatherings, there’s really no better choice than the Wii. Time and again, you’ll see that Playstation fans will tell you that their favorite games are all single-player games whereas the XBox and Nintendo gamers are enjoying multiplayer settings. I also see a trend in the growing “only child” (recluse) Playstation gamer sector. Coincidence? I think not.


  • Very little online multiplayer seems to be available right now when compared to the competition. The infrastructure is there but it’s not being leveraged. I hope they don’t botch it up like they did with the DS (i.e. an awkard friend management system).
  • Technology is lacking on the graphical and sound output side of things but this was intended. This means that Nintendo loses out on those that need to have eye candy and mere bragging rights over gameplay and fun.
  • If you are looking for a DVD player or complete multimedia center, this is not it. The Wii is pure gaming fun for the all; nothing more, nothing less.
  • The DS-enhanced features of the Wii have not been showcased and, really, most people that own a Wii at this point have a DS so it seems counter-productive for Nintendo to neglect this.
  • 480p does not seem very appealing to most people even though this is how we’ve seen TV for a looooooong time and it was fine until HDTV came along and told us that it was no good. If you do not have a REALLY good TV, this is merely something on the data sheet that will be leveraged by snobs or elitists to make the Wii seem like a lesser system.
  • The sensor bar, which is required for motion-sensitive mechanics, can be annoying for those that have little space and curious pets, especially the flying cats.
  • On a similar note, the games that depend upon the physical motion mechanics can be annoying when played with several people in tight quarters. I live in New York City so, as you can imagine, my living quarters are not much better than your typical shoebox.
  • If even a little physical activity wears you out, the Wii’s flagship games may be too much for you. The Surgeon General warns that too much Wii may cause heart attack or stroke – OH NOES! I’m kidding, BTW. Sadly, people complain about the need for actual motion because people do not want to exercise when gaming simply because gaming is meant to be a relaxing experience, unless you are playing DDR, but that’s different!
  • Many reports indicate that the battery life on the Wii-mote is not very good, especially if you are a hardcore gamer. Extended gaming sessions should only take place with plenty of alkaline batteries handy. Hopefully, Nintendo devises some sort of docking station to answer PS3’s sexy and simple USB-based recharging system.

>>> Playstation 3 >>>

The Story: The best graphics, the best game franchises, and the sleekest system. Sony sells raw power in a stylish package. If you are a true gamer, you have to get this system. These are the beliefs that the supporters of Playstation 3 repeat in their heads – and you better not argue otherwise!

The Myth: This is the best and only system a hardcore gamer should have.

The Truth: The Playstation is only as good as it’s flagship games. I’m not sold on the controllers, the inflated price, or the big hype. Sony is notorious for bloating up their prices just because they have a strong brand. This is coming from a guy that has had everything Sony in the past. Right now, Final Fantasy, Metal Gear, DMC, Dynasty Warriors, and the few other games that may appeal to me are not enough to make me want the system. I’m a PC gamer so I’ve seen all the other stuff already; moreover, single-player games don’t do it for me. If you feel the same way, look elsewhere. Even the most optimistic folks must concede: it’s going to be a while before Sony really makes even a spark in the online gaming arena. Final Fantasy Online is not enough – the PC has it!

Segways: You’re probably an artist or rebel of some sort. Many Playstation owners give a wholehearted middle finger to XBox and, sometimes, their supporters. I can understand why seeing how you’re often on one side of the fence or the other. Even the game libraries are very distinct, in spite of some overlapping offerings. Playstation games just tend to have more of an epic air to them. They are creative, spectacular, flashy, and content-rich. Microsoft tries to copy this but it doesn’t seem to work for them. The rebellious, often loner personalities of the Playstation purists often means that they only care to play solo. If you’re looking for a online multiplayer haven, Playstation, as a whole, is not there yet. No worries – your iPod works with your PS3! The fun doesn’t stop there: Anime lovers can enjoy a nice little niche of little-known, cult titles straight from Japan – another middle finger to the XBox!!

Target Market: Core Gamers, New Gamers

Availability: Less than 400K units in the US currently.


  • Sony seems committed to keeping online multiplayer action free which is certainly very attractive to those that prefer human interaction over the often linear gameplay offered otherwise.
  • Sony has the core Final Fantasy games on their platform and that alone makes PS3 a system to have.
  • Playstation, historically, has offered some very unique titles that do not even get copycat versions on other systems. PS3 is naturally poised to offer some very distinctive games, as expected from the Sony line-up.
  • Backwards compatibility seems to be less selective and more robust as a whole for the PS3. Built-in PSOne and PS2 emulators means that the PS3 has a huge library of games, making the PS3 a very worthwhile entry system for those new to the Sony world of gaming.
  • Building upon the matter of backwards compatibility, PS3 is so committed to their products that they have made it so that each system improves the performance of former generations of products. Bless your souls. Microsoft should borrow some pages from Sony’s book on product loyalty.
  • The PSP adds to the features that the PS3 offers, including support as a wireless controller. People can finally get the most out of the PSP, which has seen a mostly ho-hum game library up until recently.
  • Partnerships put Sony in a good position. IBM’s Cell Technology alone really seems to overshadow SMP, Dual Core, or any comparable technologies.
  • Launch titles for the PS3 were far superior than they were for XBox 360 in it’s dawning moment.
  • The staples for the XBox 360 have, for the most part, been refined and moved to the PS3. New features, better gameplay, and overall “sexiness” will make it hard for people to choose the more watered-down versions on the XBox.
  • The PS3 versions of the 360 games seem to be cheaper or equally priced from what I’ve seen from my favorite vendors, both online and in retail outlets. You get a better experience for the same price or cheaper? Hmmm… Tough call!
  • The six-axis controller (United States Patent 5828813) design lends to true 360-degree control in 3D environments which will be great news for FPS and RPG fans alike as games become more immersive and interactive.
  • For those who have invested in creating a complete home theater environment, the PS3 offers a very powerful multimedia experience that shows what Hi-Def is really all about.
  • Though I do not like the feel and lay-out of the Playstation 3 controllers, I must say that I absolutely love the fact that you can recharge them via USB and a full charge lasts you quite a while. Pressure sensitivity, DualShock technology, and what is quite arguably the best analog implementation out there almost makes me covet a PS3 controller.
  • The Sony platform seems to have more power of presence than Microsoft can muster up.  The brand power and overall viral nature of the Playstation 3 seems to far exceed that of the 360 but supply chain issues are not meeting the demand fast enough.


  • The online multiplayer community seems pretty weak so far, even after considering that it was only recently launched, and the focus still seems to be on epic/rich single-player content.
  • If you are tired of the typical single-player grind, PS3 may not be the system for you, especially if the flagship games do not appeal to you.
  • Limiting the launch supply of core systems was not cool, no matter what the driving force behind it was. It would have been better to delay the launch than create a crazy which had people literally killing others to get their hands on the system.
  • Lowering the price of the PS3 in Japan and not the US really sent out some mixed signals, regardless of what crap the marketing people try to feed us.
  • If you are like many gamers that have found the PSP library to be weak, the PSP support may not really thrill you, especially if certain features are restricted to only PSP users in the future. Besides, what are the chances that you’ll run into PSP owners that have all the games you have? Single-card download play is the way to go – PWNT!
  • The high-tech overkill of PS3 makes the price point a bit too lofty. Even if you can afford to spend the cash, it almost seems like a waste knowing that the price will inevitably drop and a PC with better specs can be purchased for the same price, which is clearly a far better investment (unless all you care to do is game, of course). Maybe it’s just me but, if I buy a gaming console, I just want to game. For other entertainment, I have other venues.
  • The lack of supply in the US has fed black market junkies as they realize how much people are fiending for this item. PS3 units are selling for upwards of $15,000 (yes, 15K USD) – RIDICULOUS!
  • The level of control offered by the six-axis controllers pales in comparison when placed alongside the formidable Wii-mote and Nunchuk combination. Don’t worry: PS3 has better graphics!

>>> XBox 360 >>>

The Story: Microsoft doesn’t do story telling. They offer the ubiquitous gaming console that provides a PC-like experience with similar offerings as the Playstation and things like this and that. Basically, it’s no secret that Microsoft jumps on top of every trend in their efforts to extend their monopoly/empire. The XBox is a solid system but it doesn’t really excel in anything other than having some sexy specs on the data sheet. Heck, while the other systems focus on those broke 20 and 30-somethings, XBox goes straight for the middle-aged. “Hey Bob, want to play a few rounds of Madden on XBox Live?” “Sure John!”

The Myth: Microsoft has the biggest budget and can thus produce the best quality.

The Truth: While Microsoft may have a bottomless pit of money to draw upon, they seem to be investing this capital in all the wrong places. In terms of exclusive titles, the XBox has always had little to offer. Multiplayer is their big advantage and perhaps that extra cash may help out in that arena. They should consider expanding the XBox Arcade and free offerings if they plan to push that pay-to-play model much longer.

Target Market: Online Gamers, Core Gamers

Segways: Those that buy into the Media Center approach (integrate everything and force our standards upon everyone with an iron fist) to things and generally like the Microsoft way stand behind their faceless an short-lived products. It’s not all bad news. Microsoft offers loose integration and support of their own products cross-platform and even natively. If you jumped on the Zune without reservation, you more than likely have no complaint about the XBox 360 or are at least looking to get one, if you don’t already own one. XBox Live is the big thing for XBox and XBox 360 owners alike. Computer geeks and techies tend to like the XBox and consider it blasphemous to not own one or prefer another system over it; heck, I experienced this in my last (and final) full-time job in Corporate America, where everyone looked at me funny for owning a Gamecube and Playstation 2.

Availability: In a gaming store or multimedia megastore near you, if you care!


  • Though it is clear that both Sony and Nintendo plan to jump on the online multiplayer bandwagon en-masse, Microsoft still holds the trump card with XBox Live.
  • Backwards compatibility is reliable and supports key titles. DOOM 3 is amongst these titles so, if you’re like me and you don’t play games to beat them, you can pick up where you left off on a brand-new XBox 360.
  • Games like Gears of War and Dead Rising will remain exclusive for the foreseeable future. These exclusive games are tempting and quite unique in themselves.
  • I find that the controllers on the XBox 360 are the most comfortable out of the latest batch of gaming consoles. They are intuitive and familiar for long-time gamers, whereas the Playstation controllers are only better in the eyes of the fanboys and fangirls, or those that liked the cramp-your-hand style of the SNES controllers. Of course, this is a matter of personal preference.
  • For those that can’t afford the more expensive XBox 360, there is the core system option. It has no hard drive and apparently comes with a wired controller instead of the wireless but it still does everything else, apparently.
  • Halo fans cannot live without the XBox.  Halo 3 is the game almost every XBox owner wants and needs.  Halo has become so viral on it’s own that it has almost single-handedly kept the XBox platform thriving.


  • XBox Live is pay-to-play which kinda stinks when you consider that you also have to buy the games and the price model is pretty rigid. I am still trying to convince friends to buy certain games AND get on Live, simply because XBC and other tunneling services have been made almost completely useless.
  • Backwards compatibility only applies to certain titles which, once again, resounds Microsoft’s incessant insistence to abandon product lines whenever they have a new pet project on-hand.
  • Game performance for the XBox titles does not seem to be improved on the XBox 360, for the most part, whereas the PS3 and PS2 both provide noticeable improvements on PSOne games.
  • With over around a year as a headstart on the marketplace, Microsoft has failed to build a very attractive game library for the XBox 360. Promises of better things on the horizon aren’t enough. Halo 2, to me, was good but did not live up to the hype. I, for one, do not like empty promises.
  • There are reported issues of overheating, system lock-up, and other bugs which require third-party upgrades to support extended play. Again, for this, get yourself a PC with a built-in cooling system and temperature monitoring!
  • Microsoft seems to have completely abandoned local network play so now the LAN party appeal is gone.
  • Overall, this quote shows how Microsoft’s marketing effort has been received by the hardcore gamers: “seriously, nobody cares about the XBox 360”. Check out any hardcore gamer discussion online, in a magazine, or on a show and you’ll see that this is the rule, not the exception.
  • Why Microsoft even offers their core system is beyond me. They should just bite the bullet and offer the next-step-up at the entry price. Why? Hard drives are dirt cheap these days so, really, the tech-savvy folks will find a cheap after-market solution if you do not give people a readily-available solution. DO IT!
  • A lack of variety really hurts Microsoft. XBox was mostly focused on FPS, hack-and-slash, and sports games. So far, there is little to show me that they are changing this. Supposedly, Microsoft is appealing to the more mature gamer yet they renig on their approach before offering the occassional non-mainstream (and sometimes kiddyish) game. Fable was supposed to be the answer to Final Fantasy (or something like that); it definitely fell short of expectations!

The term “core gamer” is used a lot by the marketing folks at these major companies. For our purposes, we’ll make it an all-encompassing container group that covers brand loyalists and fanboys/fangirls, as well as those that are serious gamers. The antithesis of the core gamer would be the casual or new gamers. When I discuss the target market here, I am referring to the markets that really seem to respond to the system, rather than whom the systems were intended for. The intentions of Sony and Microsoft are harder to mention beyond wanting to sell as much product as possible (which is what everyone wants) but I can honestly say that Nintendo is the only major player that has set their positioning for mass appeal, rather than appealing to the elitists, snobs, and fanboys/fangirls.

I know that even after all this analysis, some may be torn regarding what systems they want. Maybe each system has a game or two that really appeal to you. Personal preferences like controller types, physical appeal, system dimensions, and environmental accentuation are things that no one can choose for you. Personally, I find that the Sony controllers are my least favorite. I think they tried too hard to be stylish and do something different that, in effect, they got rid of the intuitive nature of gaming and made the system more for hardcore gamers. If you are a long-time Playstation person or a gaming veteran, it’s fine, but it’s still there.

Really, looking at launch titles generally tells you what type of gamer the companies are looking to focus on, even if they have targeted other consumers. XBox 360 is still doing the maulers and FPS games, trying to get some sort of online multiplayer action wherever possible. PS3 appeals to those that love the killer franchises which, according to many hardcore gamers (including myself), are pretty much untouchable. Wii comes in and offers a very distinct experience. I honestly cannot put this system in the same arena; not because it’s not as good but because it is so different that you can’t really draw comparisons. Wii’s appeal is that Nintendo is trying to break away from the snobbery of gaming and focus on the fun instead.

Snobbery of gaming, you say? Yes, there’s tons of it. Though many of us gamers are rebels in our own ways, we’ve fallen into a vast mainstream here: people now compare gaming systems as if they were luxury sports cars, focusing mostly on the labels, aesthetics, and hype. Just look at how people over-reacted when the Smash My Console folks took out the PS3. The fanboys spoke out by the masses, dismissing the social experiment as childish, wasteful, and pathetic. OH NOES – one less PS3 in the US until Sony decides to release more units. We better get them soon cause surviving on water and air alone is not enough!!

The biggest lie right now (propagated by the aforementioned snobbery) is that Wii is yet another system geared towards kids but anyone that played GameCube enough saw that Nintendo finally broke down and said “violence is fine, let the ESRB handle the dirty details.” The gaming industry has become like everything else: hype wins over quality. Clearly, this discussion is beyond the scope of any single post or thread so I’ll be expanding upon this as time progresses. >>> STAY TUNED! >>>

Xbox 360 SOLD OUT!

I have several reports coming in. It seems that the XBox 360 CORE SYSTEM (no HDD or wireless controller pack-in) sold out in just 4 minutes on Amazon. The servers got hit so hard that the entire Amazon site seemed to become incapacitated. Some are calling it a publicity stunt, others are saying that Amazon simply gave bandwidth priority to Amazon Premium subscribers. Seeing how I am no longer a subscriber, I can’t say what happened but it’s pretty creepy how fast a system that is quickly losing ground to PS3 and Wii sold out in what feels like a mere blink of the eyes.

Microsoft definitely got a huge shot in the arm with this Amazon sale. One thousand units may not seem like much but it’s something when you consider the six degrees of separation paradigm. This means they have more viral and buzz marketing working for them. Throw in the fact that Microsoft can afford to run the same commercial a kazillion times a day and we can see that the effort is being made to get people tempted to buy something they don’t really need but they should want, according to M$. Sorry, Gears of War, Dead Rising, XBox Live, and the promises of Halo 3 are not enough for this gamer; for that, I’ll stick with my vanilla XBox.

In other news, Amazon is offering a gift certificate which gets you a one year Premium subscription and $100 worth of toys (or something like that). It’s one of their BIG DEALS of the week, as voted on by the Amazon public. This is a great thing to jump on if you have kids or just like getting yourself little knick-knacks, perhaps for your office as stress relievers or diversions. I personally favor the latter as there are few things more effective than cool toys to get an office invader off your back. People particularly like blinking lights, shiny things, and toys that click; for example, big clicky pens are totally in right now!

This knick-knack here, as offered by Toys’R’Us, is a good example of pointless yet entertaining things:

Cube World at Toys’R’Us

It’s Tamagotchi all over again. Oh no… Flashbacks! I remember dating some asian girls and having to babysit. NOT so good times. Those cyber pets sure poo’ed a lot. You would think you could buy a bot to do the chores for you. PFFFFT! You know virtual life sucks when it starts mimicking real life! It makes me sad, really. ;_;

BTW, stop trying to load that Amazon link. The on-sale XBox 360 units are all SOLD OUT! Sorry. This just goes to show that people love bargains. You can take poo, wrap it up nicely, sell it dirt cheap, and you’ll get yourself a nice little market. POOOOOOOOOOO! =oO

Be safe this Black Friday  if you are brave enough to get out into the angry mobs tomorrow!